Custom Systems

MODS SHOWCASE

A quick breakdown of the custom systems, branded server content, and major gameplay additions used on Deadly Horizons.

Featured Mods

Deadly Horizons mixes branded content, progression systems, and high-value server features to create a unique survival experience.

Deadly Horizons Keycards

Custom keycard system used for bunker access, special progression routes, and server-specific locked content.

  • Bunker-style progression
  • Event and rare-card potential
  • Deadly Horizons branded cards
Progression

Deadly Horizons Trash System

Recycle unwanted items using trash bins at traders.

  • Open the lid
  • Place unwanted items inside
  • Close lid and recycle
Utility

Fresh Spawn Clothing

Branded starter clothing built around the Deadly Horizons visual identity.

  • Purple/black server branding
  • Custom freshie identity
  • New player immersion
Starter Gear

Medical Expansion

Custom medical items, injections, and stim balancing.

  • Tiered injection economy
  • Combat-focused decisions
  • Trader-balanced values
Survival

Starter Kits

New players can press F7 after they spawn in to claim a starter kit and get moving fast.

  • Claim with F7 after spawning
  • Includes food and drink
  • Includes clothing, bandages, and a Glock
Starter Kit

Custom Vehicles

Expanded vehicle options including civilian, military, aviation, and high-end transport.

  • More travel choices
  • High-value goals
  • Vehicle progression
Travel

Base Building Plus

Expanded building options with Deadly Horizons limits.

  • Structured base limits
  • Raid balance
  • Cleaner building rules
Building

Black Market Systems

Rare, expensive, and dangerous high-tier trading.

  • High-value trader access
  • High-value economy
  • Risk versus reward
Endgame

Airdrop Events

Parachuted supply drops with smoke trails bring players into contested zones for high-value loot and server event action.

  • Parachuted crates
  • Smoke-marked drop zones
  • Contested loot opportunities
Events